by dapasa | Jul 10, 2021 | News
Article by Materahub In every story, especially those told by comics, places form the background to personal stories, drawn in certain contexts, presenting glimpses of particular everyday life, underlining and recounting the authenticity of places and therefore of...
by dapasa | Jul 9, 2021 | News
Article by MEUS From July 7 to 9, the partners of the O-City Project, have been able to enjoy a learning activity about Gamification, where we received these three talks: Talk: “Cyber garden: an example of teaching teachers”, by Mª Asunción Pérez, where she...
by dapasa | May 26, 2021 | News
The creative industry is not just about selling tickets for a concert, theater, or cinema. It is much more. Innovation, talent, imagination, ideas, and skills… We can say that 2020, but also the end of 2020, was completely unexpected. With the outbreak of the Covid19...
by dapasa | Apr 29, 2021 | News
Below is a brief interview with Antonia Silvaggi, Co – founder of Melting Pro, Project Manager and Head of skills. Antonia Silvaggi is a researcher, trainer and project manager of international cooperation projects in the field of audience development,...
by O-CITY_Official | Mar 16, 2021 | News
As you already know, the O-City Project is an initiative that promotes creative economy models for cities that provide strategic investments in culture. O-City is a virtual world where the cultural and natural heritage of cities is represented by multimedia elements,...
by O-CITY_Official | Dec 23, 2020 | News
“We are in a historical moment of constant change. In this knowledge-based society, there needs to be professionals dedicated to reflecting, analyzing and discussing how communication 2.0 has revolutionized the world” Rebeca Diez Somavilla, Director of the...